Account safety is the entire point — here's how we deliver it
The biggest fear when buying a Dota 2 MMR boost is account safety: VAC bans, behavior score destruction, friends noticing the Steam status, lost Steam Guard authorization. Every concern is valid, and every concern has a specific countermeasure built into our process. This page documents exactly how our safe Dota 2 MMR boost protects every account we touch — and why we've maintained a zero-ban record across thousands of completed boosts.
Every booster connects through a VPN endpoint in your registered region. Steam never sees an impossible-geography login.
Free option that hides your Steam status during the boost. Friends see you offline, not 'in Dota 2 for 12 hours.'
Boosters maintain your in-game behavior score by avoiding chat toxicity, abandons, and reportable conduct. Boost finishes, score intact.
No 16-hour marathon sessions. We play your account on a normal schedule that doesn't trigger Valve's automated detection.
Across thousands of completed boosts: zero account bans. We're not aware of any service with a longer streak.
Some boosting services have had bans. Ours has not. The difference is methodology: we don't share accounts across boosters, we use region-matched VPNs always (not just when convenient), and we monitor behavior score continuously.
Reports rarely trigger bans on their own — Valve's anti-cheat looks for patterns, not isolated reports. Our boosters avoid chat and don't grief, so reports are rare. If reports come in, we adjust play patterns.
Use Offline Mode (free). Steam shows you offline. Friends won't see what game you're in, what hours you're online, or your match history while the boost runs.
No. We use Steam Guard temporarily during the boost. The moment the boost completes, you change your Steam password, which invalidates all existing sessions.
Sharing one account across multiple boosters in different regions, ignoring behavior score, or playing 16-hour marathon sessions. We do none of those.